About us
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Flight Sim Labs Ltd. (Flight Sim Labs) is a company specializing in various add-on products and services for the Microsoft Flight Simulator and Enterprise Simulator Platform (ESP) families. Flight Sim Labs was founded in 2008 by Lefteris Kalamaras, one of the flight simulation industry’s veteran designers in advanced aircraft technology. Before starting his own company, Lefteris led PMDG’s development team for eight years and was instrumental in the success of their add-on aircraft, gaining industry recognition and winning multiple awards in the process. Lefteris also worked in the US for many years, before returning to his native Athens in Greece. Lefteris is also recognized as a Microsoft MVP for his contribution in Flight Simulation. Flight Sim Labs is Lefteris‘ logical next step-up from his previous endeavors. Its newly found independence allows the freedom to multi-task in providing more high-quality products as well as services to the flightsim community, whilst retaining consulting contracts with PMDG and other recognizable customers. Flight Sim Labs is also proud to be joined by Andrew Wilson who has been the owner of SSTSim, Ltd, the creator of the world’s most accurate Concorde simulation for Flight Simulator 2004. Andrew will oversee the production of Concorde-X, a newly rebuilt simulation of the world’s fastest passenger airliner aircraft for Flight Simulator X. Margarita Fiotaki is another prominent member of the Flight Sim Labs team, responsible for the art and graphics that can be found in our products and our web site. Margarita is a Computer Graphics and D.T.P. honors graduate of AKTO, the best Art & Design College in Greece, where she’s continuing with the post-graduate program in 3D animation and design. Flight Sim Labs will also be acquiring the services of other prominent independent contributors and development companies on a project basis, all geared towards publishing top-quality, complete-immersion simulation products. Flight Sim Labs is currently focusing on several different flight simulation products, such as: - highly realistic aircraft add-ons, with the addition of the SSTSim development team, whose flagship Concorde product for FS2004 will be repositioned by Flight Sim Labs in Flight Simulator X, with all new 3D model, Virtual Cockpit and 2D panel gauge development that will be nothing less than stunning! - specialized hardware interfaces to the world’s most popular Flight Simulator add-on airliners. - programming and design services to other highly demanding addon producers, on a project basis. |






